﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Motoball.screenmanager;
using Microsoft.Xna.Framework.Graphics;

namespace Motoball.screens
{
    public class LongBallScreen:MenuScreen
    {
        public LongBallScreen (string screenName) : base(screenName) { }
        public override void LoadContent()
        {
            //AddItem(new MenuItem(new BasicModel(screenManager.Content.Load<Model>("Models\\Exit_Button"))));
            //AddItem(new MenuItem(new BasicModel(screenManager.Content.Load<Model>("Models\\Exit_Button"))));
            //AddItem(new MenuItem(new BasicModel(screenManager.Content.Load<Model>("Models\\Exit_Button"))));
        }
    }
}
